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Interface State<T>

Piece of mutable observable data holding a value of type T with an ability to set a new value.
Inherited Members
Observable<T>.Bind(Action<T>, IEqualityComparer<T>, Scheduler)
Observable<T>.Map<TOut>(Func<T, TOut>, IEqualityComparer<TOut>)
Namespace: TinkState
Assembly: Nadako.TinkState.dll
Syntax
public interface State<T> : Observable<T>
Type Parameters
Name Description
T Type of the value being managed by this observable.

Properties

Value

Current value of this observable object.
Declaration
T Value { get; set; }
Property Value
Type Description
T Current value of this observable object.
Remarks
Setting a different value to this property will trigger bindings and derived auto-observable updates.
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