Godot Specifics
NOTE: Godot support is currently fairly barebones and to be considered experimental. It seems to work pretty well, but it requires some amount of manual setup before using.
- Build the TinkState project.
- Find the
Nadako.TinkState.dll
andNadako.TinkState.Godot.dll
assemblies in the correspondingprojects/*/bin
subfolders. - Copy the assemblies somewhere in your project.
Add references to the assemblies to your Godot C# project
csproj entries example (click me)
<ItemGroup> <Reference Include="Nadako.TinkState.dll"> <HintPath>Nadako.TinkState.dll</HintPath> </Reference> <Reference Include="Nadako.TinkState.Godot.dll"> <HintPath>Nadako.TinkState.Godot.dll</HintPath> </Reference> </ItemGroup>
- Copy the
projects/TinkState-Godot/godot-script/TinkStateBatchScheduler.cs
script into your Godot project. - Add the
TinkStateBatchScheduler
script to your project's autoload list inProject Settings->Autoload
.