Changes an IK constraint's IkConstraint.mix, IkConstraint.softness,
IkConstraint.bendDirection, IkConstraint.stretch, and IkConstraint.compress.
Static variables
Constructor
Variables
finalframes:Array<Float>
The time in seconds, mix, softness, bend direction, compress, and stretch for each key frame.
ikConstraintIndex:Int
The index of the IK constraint slot in Skeleton.ikConstraints that will be changed.
Methods
setFrame(frameIndex:Int, time:Float, mix:Float, softness:Float, bendDirection:Int, compress:Bool, stretch:Bool):Void
Sets the time in seconds, mix, softness, bend direction, compress, and stretch for the specified key frame.