Static variables

@:value(new PowOut(2))staticinterpolation:PowOut = new PowOut(2)

Constructor

new(radius:Float)

Variables

@:value(0.0)angle:Float = 0.0

@:value(0.0)centerX:Float = 0.0

@:value(0.0)centerY:Float = 0.0

@:value(0.0)radius:Float = 0.0

Methods

begin(skeleton:Skeleton):Void

end():Void

transform(position:Vector2, uv:Vector2, light:Color, dark:Color):Void