The color of the clipping polygon as it was in Spine. Available only when nonessential data was exported. Clipping polygons
are not usually rendered at runtime.
Clipping is performed between the clipping polygon's slot and the end slot. Returns null if clipping is done until the end of
the skeleton's rendering.
The bones which affect the vertices. The array entries are, for each vertex, the number of bones affecting
the vertex followed by that many bone indices, which is the index of the bone in Skeleton.bones. Will be null
if this attachment has no weights.
The vertex positions in the bone's coordinate system. For a non-weighted attachment, the values are x,y
entries for each vertex. For a weighted attachment, the values are x,y,weight entries for each bone affecting
each vertex.